Fove is the first VR device which monitor eyes

Glasses or if you want to be more precise, virtual reality helmets, are becoming increasingly popular, headed by the ever invincible Oculus Rift, and the prototype from Microsoft for virtual reality, HoloLens. Fove ia a new Kickstarter project that differs from others in that it can accurately track eyes.
This way of working opens up completely new opportunities for virtual reality devices, which so far have been limited to the movement of the head or movement in space. However, for the full transfer of virtual reality, it takes many other factors, the first of them is of course the possibility of managing the eyes, which are the most important in the visual experience.
The idea behind this kind of management of the device is taken from the action of first-person games, ie the possibility for very precise targeting weapons. Also, the software will be easier to focus the image of the entity where the eyes see, what you experience closer to reality. Fove have launched and “Developer” whale, which can fully work with Unity, Unreal Engine and CryEngine, which means that all newer games can easily be adapted to work with the VR device.

Despite playing action games, Fove may help paralyzed people who can manage the device only with eye movement. The team behind the device has already helped completely paralyzed child from Japan or a school for children with special needs, managed to create music just by watching the notes on the screen.
From the hardware side, Fove is equipped with 5.8 inch Quad HD with resolution of 2560×1440 pixels, which should allow an extremely clean and sharp image. The monitoring system of the eye, in turn, work with precision from the angle of 0.2 degrees.
The price of Fove is 399 dollars is pre-order, which is not very high considering the possibilities and performance it offers.
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