Firewatch finally releases on February 9, and judging by recent gameplay footage and Wes's observations,
it's a game I'll definitely be checking out. I look forward to taking
my sweet time in the game's 1980s version of the Wyoming wilderness, but
if you're eager to burn through the story elements, it'll probably take
around six hours.
That's according to Campo Santo designer and programmer Nels Anderson, speaking to WCCF Tech. "It’s
pretty hard to say since there’s actually quite a lot of 'off the
beaten path' areas in the game that players won’t have to visit,"
Anderson said in response to queries about the game's length.
"On
average, I’d say maybe 5-6 hours … ? When I play it, it feels
comparable to the length of a trilogy of movies or a TV mini-series."
Anderson
also ruled out VR support in the immediate future, citing the
difficulty of adapting a game developed for monitors to a headset.
Still, it's likely modders will beat them to it, if Firewatch proves to
be as compelling as it looks.